Difference between revisions of "Blinding Mist"

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== Description ==
 
== Description ==
  
Create a 5 x 3 area mist that will inflict the [[Status_Effects#Blind|blind]] status on all characters and monsters inside it, plus extra effects described below. [[Deluge]] increases the duration.
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Creates a 5 x 3 area mist that will inflict the [[Status_Effects#Blind|blind]] status on all characters and monsters inside it, plus extra effects described below. When Blinding Mist is cast on [[Deluge]], the skill duration of Blinding Mist is doubled.
  
Characters ''inside'' the mist will have a 75% chance to completely avoid target [[:Category:Skills|skills]] (both [[:Category:Magic_Skills|magical]] and [[:Category:Melee_Skills|physical]]), both from outside the mist and inside. This gives protection to characters within the mist. It is possible, however, to push characters from the mist using [[:Category:Knock_Back_Skills|knockback skills]] like [[Arrow Repel]] (where it is possible). However, it will not prevent damage from [[:Category:AoE_Skills|Area of Effect]] skills. Can be combined with [[Safety Wall]].
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Characters ''inside'' the mist will have a 75% chance to completely avoid target [[:Category:Skills|skills]] (both [[:Category:Magic_Skills|magical]] and [[:Category:Melee_Skills|physical]]), both from outside the mist and inside. This gives protection to all characters within the mist. It is possible, however, to push characters from the mist using [[:Category:Knock_Back_Skills|knockback skills]] like [[Arrow Repel]] (where it is possible). However, it will not prevent damage from [[:Category:AoE_Skills|Area of Effect]] skills. Blinding Mist can be combined with [[Safety Wall]].
  
Characters protected by the mist also has extra protection from ranged normal attacks (ranged skills will have the previously described 75% chance to avoid) and skills which damage is lowered by range reduction (i.e. Horn, Alligator). If any ranged normal attack (from an [[Archer]]'s bow or [[Gunslinger]]'s gun, for example) is aimed at them, that attack will have a 75% damage penalty and -50 HIT (thus lowering the possibility of hitting, as well).
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Characters protected by the mist also receive extra protection from ranged normal attacks (ranged skills will have the previously described 75% chance to avoid) and skills which damage is lowered by range reduction (i.e. Horn card, Alligator card). If any ranged normal attack (from an [[Archer]]'s bow or [[Gunslinger]]'s gun, for example) is aimed at them, that attack will have a 75% damage penalty and -50 HIT (thus lowering the possibility of hitting, as well).
  
Monsters are also affected in the same manner, except the effects of the mist will continue for the skill's duration even after the monster leaves the mist area. This does not apply to players, who will lose all benefits of mist's protection the moment they leave it.
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Monsters are also affected in the same manner, but the effects of the mist will continue for the skill's duration even after the monster leaves the mist area. This does not apply to players, who will lose all benefits of mist's protection the moment they leave it.
  
 
== Notes ==
 
== Notes ==
 
  
 
The [[Status_Effects#Blind|blind]] status will not affect:
 
The [[Status_Effects#Blind|blind]] status will not affect:
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A Scholar can only have up to two active mists at any given time.
 
A Scholar can only have up to two active mists at any given time.
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{{Navbox Sage}}

Latest revision as of 21:58, 23 August 2010


Blinding Mist.png Blinding Mist
Blinding Mist Info.gif
Type: Active Skill
Levels: 1
SP Cost: 25
Cast Time: None
Duration: 20 seconds
Target: Ground
Range: 10 cells cells
Area of Effect: 5 x 3
Status: Blind
Prerequisites
(Sage) Whirlwind Lv. 2, Deluge Lv. 2

Description

Creates a 5 x 3 area mist that will inflict the blind status on all characters and monsters inside it, plus extra effects described below. When Blinding Mist is cast on Deluge, the skill duration of Blinding Mist is doubled.

Characters inside the mist will have a 75% chance to completely avoid target skills (both magical and physical), both from outside the mist and inside. This gives protection to all characters within the mist. It is possible, however, to push characters from the mist using knockback skills like Arrow Repel (where it is possible). However, it will not prevent damage from Area of Effect skills. Blinding Mist can be combined with Safety Wall.

Characters protected by the mist also receive extra protection from ranged normal attacks (ranged skills will have the previously described 75% chance to avoid) and skills which damage is lowered by range reduction (i.e. Horn card, Alligator card). If any ranged normal attack (from an Archer's bow or Gunslinger's gun, for example) is aimed at them, that attack will have a 75% damage penalty and -50 HIT (thus lowering the possibility of hitting, as well).

Monsters are also affected in the same manner, but the effects of the mist will continue for the skill's duration even after the monster leaves the mist area. This does not apply to players, who will lose all benefits of mist's protection the moment they leave it.

Notes

The blind status will not affect:

  • The caster
  • Other players on PvM maps
  • Boss property monsters
  • Monsters with high int and/ or vit (i.e. Kathryne Keyron)
  • Party members in PvP maps
  • Guild and alliance members in WoE maps

A Scholar can only have up to two active mists at any given time.

Sage & Scholar
2nd Class
Skills
Cast Cancel • Create Elemental Converter • Deluge • Dispell • Dragonology • Earth Spike • Elemental Change • Endow Blaze • Endow Tornado • Endow Tsunami • Endow Quake • Free Cast • Heaven's Drive • Hindsight • Hocus-pocus • Magic Rod • Magnetic Earth • Sense • Spell Breaker • Study • Volcano • Whirlwind
Transcendent
Skills
Blinding Mist • Double Bolt • Fiber Lock • Foresight • Indulge • Mind Breaker • Soul Exhale • Soul Siphon
Quests Sage Job Change Guide • Sage Skill Quest • Rebirth Walkthrough
Weapons Book • Rod