Difference between revisions of "Acolyte"

From Xeliki
Jump to: navigation, search
 
(30 intermediate revisions by 14 users not shown)
Line 4: Line 4:
 
|jobBase=Novice
 
|jobBase=Novice
 
|jobType=First
 
|jobType=First
|changesAt=Prontera
+
|changesAt=[[Prontera]] Church
 
|skills=14
 
|skills=14
 
|skillPoints=81
 
|skillPoints=81
 
|questSkills=1
 
|questSkills=1
|str=3|agi=2|vit=3|int=3|dex=3|luk=1}}
+
|str=3|agi=2|vit=3|int=3|dex=3|luk=4}}
  
== Acolyte Data ==
+
== Overview ==
===Base Classes===
+
Living a life serving the Church, he/she sets out to join the adventurers recruited by King Tristan 3rd, in hope of finding new powers from within him/herself.
*[[Novice]].
 
  
=== Skills ===
+
He/she sets out on the journey after getting permission from the head of the Church. Following teachings, he/she does not use weapons that can hurt others. Instead,
''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.''
 
====Regular====
 
{{skill|Angelus}}
 
{{skill|Aqua Benedicta}}
 
{{skill|Blessing}}
 
{{skill|Cure}}
 
{{skill|Decrease AGI}}
 
{{skill|Demon Bane}}
 
{{skill|Divine Protection}}
 
{{skill|Heal}}
 
{{skill|Increase AGI}}
 
{{skill|Pneuma}}
 
{{skill|Ruwach}}
 
{{skill|Signum Crusis}}
 
{{skill|Teleport}}
 
{{skill|Warp Portal}}
 
====Quest====
 
{{skill|Holy Light}}
 
====Soullinked====
 
none
 
====Unimplemented====
 
none
 
  
=== Job Bonus ===
+
he/she is a supporter that uses skills when used on others, increases their fighting abilities and heals them as well.
The Levels in which one receives a certain bonus
 
{| class="wikitable"
 
!Stat\Amount||+1||+2||+3||+4
 
|-
 
!STR
 
|26||42||49
 
|-
 
!AGI
 
|22||40
 
|-
 
!VIT
 
|6||30||44
 
|-
 
!INT
 
|10||33||46
 
|-
 
!DEX
 
|14||36||47
 
|-
 
!LUK
 
|2||18||38||50
 
|}
 
  
=== ASPD ===
+
==Jobchange Guide==
{| class="wikitable"
+
{{:Acolyte Job Change Guide}}
!Weapon||Base ASPD||Base Delay
 
|-
 
|Unarmed||160.1
 
|-
 
|Mace||140.2
 
|-
 
|Rod||140.2
 
|}
 
  
==Jobchange guide==
+
==Builds==
=== Sign up ===
+
''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.''
  
Go to Prontera Church. It is located in the Northeastern corner of Prontera City. Once one enters the church they have to go to the room to the right hand side and talk to the Priest NPC. He will tell them to go meet one of the following NPCs.
+
* Learn [[Battle Mode]] before turning Priest. The Acolyte skills probably won't fill up more than one hot key bar, but just getting used to [[battle mode]]'s quirks will make the transition to [[Priest]] much easier.  
  
* Note: Once the novice talks to the ascetic they will be saved at their location. This means that once the novice dies they will respawn at the NPC's spot instead of their old save point.  
+
* If this is a starting character then one should consider getting [[Warp Portal]] early on as they can make a little extra money warping people to places like Louyang at a lower price than the NPC can (and still make profit since it only costs them 600z for the Blue Gem).  
  
[[Image:test1.jpg]]
+
* Making a high INT Acolyte isn't recommended for people who don't like to help others. If anyone sees an Acolyte sitting in town they will possibly ask them for [[buffs]], heals, and maybe if they have a warp to a certain map. The Acolyte of course don't have to do any of these things for strangers, but keep in mind that the way a person treats others is the treatment they get in return.
  
=== Morroc ===
 
  
This is the longest distance one has to travel but is actually relatively easy to get to given that the novice hasn't used up all of their Kafra Tickets for the teleport service. Simply use the service to go to Morroc and exit to the north. The NPC is located in the North Western Corner (41, 355)
 
  
[[Image:typeBmap.jpg]]
+
=== Support Priest (WoE) ===
[[Image:route3.jpg]]
+
====Stats====
[[Image:test4.jpg]]
+
Can be the same as support PVM, if one wants to get lower VIT in order to protect against skills that pierce defense then they should vary their amounts of VIT and DEX.
  
=== East Geffen ===
+
Starting stats
  
Once again use the Kafra ticket to warp to Geffen and go 2 maps to the East to locate this NPC. The NPC is located in the center of the map.
+
* [[STR]]: 1
 +
* [[AGI]]: 1
 +
* [[VIT]]: 5
 +
* [[INT]]: 9
 +
* [[DEX]]: 4
 +
* [[LUK]]: 9
  
[[Image:acoquest3map.jpg]]
+
Rough stats before Priest job change (bonuses not included). This will likely be around base level 65, possibly lower if the Acolyte levels on monsters with unusual base/job EXP ratios.
[[Image:acoquestroute3.jpg]]
 
[[Image:test2.jpg]]
 
  
=== East Prontera ===
+
* [[STR]]: 1
 +
* [[AGI]]: 1
 +
* [[VIT]]: Low, just starting to add
 +
* [[INT]]: Very high, but 99 isn't necessary
 +
* [[DEX]]: 4
 +
* [[LUK]]: 9
  
The Ascetic to the East of Prontera is located in the North Eastern corner. This quest is actually one of the hardest of the three choices due to the Mandragora map the novice has to pass through. Remember not to hit any of the Yoyos. They will kill most novices. Fly Wing from any Chocos, they will also kill most novices.
+
====Skills====
 
+
Can be the exact same as PvM FS, but may consider working [[Decrease AGI]] into build, and possibly not getting [[Angelus]] until [[Priest]] or not at all.
[[Image:acolyt7.jpg]]
 
[[Image:acolyt5.jpg]]
 
[[Image:test5.jpg]]
 
 
 
=== Job Change ===
 
Return back to Prontera to change into an Acolyte. Note that the Acolyte will be unable to use Daggers because of the class change, meaning if this is their first character they will have to make enough money as a novice to buy an NPC mace to get their first few Acolyte levels easily.
 
 
 
==Stats==
 
*[[STR]]: Increases [[Weight Limit]] and [[ATK]].
 
*[[AGI]]: Increases [[ASPD]] and [[Flee]].
 
*[[VIT]]: Increases max[[HP]], HP regeneration, resistance against several [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and the efficiency of healing items.
 
*[[INT]]: Increases [[mATK]], max[[SP]], SP regeneration, resistance against several [[Status Effects]], Soft[[mDEF]], the efficiency of SP recovery items and the amount of your [[Heal]].
 
*[[DEX]]: Increases [[Hit]], [[ASPD]], and [[ATK]].
 
*[[LUK]]: Increases [[Critical]], [[ATK]], [[Perfect Dodge]] and resistance against several [[Status Effects]].
 
 
 
==Builds==
 
''See [[Priest#Builds|Priest Builds]] or [[Monk#Builds|Monk Builds]] for build strategies.''
 
  
=== Support - Turning Priest - PvM ===
+
=== Support Priest (PVM) ===
 
==== Stats ====
 
==== Stats ====
  
Line 144: Line 80:
  
 
Skills at job 50 (any FS PvM Acolyte not intending to go the entire 50 jobs should not bother making one at all, they can't hold a candle to job 50 Acolytes). These skills can be gotten in any order (outside of the prerequisites), but this is one common way. The number after the skill name indicates how many points to put into it, not necessarily the level to take the skill to.
 
Skills at job 50 (any FS PvM Acolyte not intending to go the entire 50 jobs should not bother making one at all, they can't hold a candle to job 50 Acolytes). These skills can be gotten in any order (outside of the prerequisites), but this is one common way. The number after the skill name indicates how many points to put into it, not necessarily the level to take the skill to.
==== Skills====
+
 
 +
==== Skills ====
 
Also note that not all of these skills are a requirement for all PvM FS Acolytes, some people have different playing styles, but almost all of them are used as other Acolyte skill prerequisites, Priest skill prerequisites (these will be noted) or are just extremely useful.
 
Also note that not all of these skills are a requirement for all PvM FS Acolytes, some people have different playing styles, but almost all of them are used as other Acolyte skill prerequisites, Priest skill prerequisites (these will be noted) or are just extremely useful.
  
Line 150: Line 87:
 
Two skills that no two Acolytes turning Support Priest will ever agree on are [[Cure]] and [[Decrease AGI]]. One should do their research before choosing to get or not get either, as both options have pros and cons. If the Acolyte doesn't get [[Cure]] or [[Decrease AGI]] then they'll be putting those points into [[Angelus]].
 
Two skills that no two Acolytes turning Support Priest will ever agree on are [[Cure]] and [[Decrease AGI]]. One should do their research before choosing to get or not get either, as both options have pros and cons. If the Acolyte doesn't get [[Cure]] or [[Decrease AGI]] then they'll be putting those points into [[Angelus]].
  
{{skill|Heal}} 10
+
*[[Heal]] 10
{{skill|Divine Protection}} 5
+
*[[Divine Protection]] 5
{{skill|Blessing}} 10
+
*[[Blessing]] 10
{{skill|Increase AGI}} 1
+
*[[Increase AGI]] 1
{{skill|Ruwach}} 1
+
*[[Ruwach]] 1
{{skill|Teleport}} 2
+
*[[Teleport]] 2
{{skill|Warp Portal}} 2
+
*[[Warp Portal]] 2
{{skill|Increase AGI}} 10
+
*[[Increase AGI]] 10
{{skill|Warp Portal}} 4
+
*[[Warp Portal]] 4
{{skill|Pneuma}} 1
+
*[[Pneuma]] 1
{{skill|Cure}} 1
+
*[[Cure]] 1
{{skill|Decrease AGI}} 1
+
*[[Decrease AGI]] 1
{{skill|Angelus}} 3
+
*[[Angelus]] 3
{{skill|Aqua Benedicta}} 1
+
*[[Aqua Benedicta]] 1
 +
 
 +
===Stats===
 +
*[[STR]]: Increases [[Weight Limit]] and [[ATK]].
 +
*[[AGI]]: Increases [[ASPD]] and [[Flee]].
 +
*[[VIT]]: Increases max[[HP]], HP regeneration, resistance against several [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and the efficiency of healing items.
 +
*[[INT]]: Increases [[mATK]], max[[SP]], SP regeneration, resistance against several [[Status Effects]], Soft[[mDEF]], the efficiency of SP recovery items and the amount of your [[Heal]].
 +
*[[DEX]]: Increases [[Hit]], [[ASPD]], and [[ATK]].
 +
*[[LUK]]: Increases [[Critical]], [[ATK]], [[Perfect Dodge]] and resistance against several [[Status Effects]].
  
==== Equipment used ====
+
== Equipment ==
 +
{{update}}
 
'''Headgear - Upper'''
 
'''Headgear - Upper'''
  
 
''New Player to 500,000z''
 
''New Player to 500,000z''
* [[Image:nursecap.gif]] Nurse Cap
+
* [[Image:nursecap.gif]] {{item |id=2277 Nurse Cap}}
* [[Image:2209 Ribbon.png]] Ribbon [1], compound with Willow or Elder Willow card
+
* [[Image:2209 Ribbon.png]] {{item |id=2277 Ribbon <nowiki>[1]</nowiki>}}, compound with {{item |id=4010 Willow Card}} or {{item |id=4052 Elder Willow Card}}
  
 
''Several million zeny to work with''
 
''Several million zeny to work with''
* [[Image:turban.gif]] +4 Turban [1], compound with Willow, Elder Willow, or Rideword card
+
* [[Image:turban.gif]] +4 {{item |id=2223 Turban <nowiki>[1]</nowiki>}}, compound with {{item |id=4010 Willow Card}} or {{item |id=4052 Elder Willow Card}}, or {{item |id=4185 Rideword Card}}
* [[Image:2233 Circlet.png]] +4 Circlet [1], compound with same cards^
+
* [[Image:2233 Circlet.png]] +4 {{item |id=2233 Circlet <nowiki>[1]</nowiki>}}, compound with same cards^
* [[Image:biretta.gif]] +4 Biretta [1], compound with same cards^
+
* [[Image:biretta.gif]] +4 {{item |id=2217 Biretta <nowiki>[1]</nowiki>}}, compound with same cards^
* [[Image:coif.gif]] +4 Coif [1], compound with same cards^
+
* [[Image:coif.gif]] +4 {{item |id=5093 Coif <nowiki>[1]</nowiki>}}, compound with same cards^
* [[Image:2249 Coronet.png]] +4 Coronet
+
* [[Image:2249 Coronet.png]] +4 {{item |id=2249 Coronet}}
* [[Image:monkhat.gif]] +7 Monk Hat
+
* [[Image:monkhat.gif]] +7 {{item |id=2251 Monk Hat}}
* [[Image:corsair.gif]] +4 Corsair  
+
* [[Image:corsair.gif]] +4 {{item |id=5019 Corsair}}
  
 
''Zeny is no object''
 
''Zeny is no object''
* [[Image:2233 Circlet.png]] +7-+9 Circlet [1], compound with any of aforementioned cards or with Carat card only if +9
+
* [[Image:2233 Circlet.png]] +7-+9 {{item |id=2233 Circlet <nowiki>[1]</nowiki>}}, compound with {{item |id=4010 Willow Card}}, {{item |id=4052 Elder Willow Card}}, {{item |id=4185 Rideword Card}}, or with {{item |id=4288 Carat Card}} only if +9
* [[Image:biretta.gif]] +7-+9 Biretta [1], compound with same cards^
+
* [[Image:biretta.gif]] +7-+9 {{item |id=2217 Biretta <nowiki>[1]</nowiki>}}, compound with same cards^
* [[Image:coif.gif]] +7-+9 Coif [1], compound with same cards^
+
* [[Image:coif.gif]] +7-+9 {{item |id=5093 Coif <nowiki>[1]</nowiki>}}, compound with same cards^
* [[Image:5108 Renown Detective's Cap.png]] +4-+9 Renown Detective Cap [1], compound with same cards^
+
* [[Image:5108 Renown Detective's Cap.png]] +4-+9 {{item |id=5108 Renown Detective Cap <nowiki>[1]</nowiki>}}, compound with same cards^
* [[Image:2209 Ribbon.png]] +9 Ribbon [1] compound with Carat card
+
* [[Image:2209 Ribbon.png]] +9 {{item |id=2277 Ribbon <nowiki>[1]</nowiki>}} compound with Carat card
* [[Image:corsair.gif]] +7 Corsair
+
* [[Image:corsair.gif]] +7 {{item |id=5019 Corsair}}
* [[Image:crown.gif]] +4-+7 Crown
+
* [[Image:crown.gif]] +4-+7 {{item |id=2235 Crown}}
* [[Image:tiara.gif]] +4-+7 Tiara
+
* [[Image:tiara.gif]] +4-+7 {{item |id=2234 Tiara}}
* [[Image:spiky.gif]] +4-+7 Spiky Band  
+
* [[Image:spiky.gif]] +4-+7 {{item |id=2258 Spiky Band}}
  
  
Line 196: Line 142:
  
 
''New Player to 500,000z''
 
''New Player to 500,000z''
* [[Image:2278 Mr. Smile.png]] Smile Mask (Middle & Lower)
+
* [[Image:2278 Mr. Smile.png]] {{item |id=2278 Mr. Smile}} (Middle & Lower)
* [[Image:2243 Geek Glasses.png]] Geek Glasses
+
* [[Image:2243 Geek Glasses.png]] {{item |id=2243 Geek Glasses}}
* [[Image:purpleglasses.gif]] Purple Glasses
+
* [[Image:purpleglasses.png]] {{item |id=2242 Purple Glasses}}
* [[Image:annoyed.gif]] Annoyed Mask (Middle & Lower)
+
* [[Image:annoyed.png]] {{item |id=5089 Annoyed Mask}} (Middle & Lower)
* [[Image:surprised.gif]] Surprised Mask (Middle & Lower)
+
* [[Image:surprised.png]] {{item |id=5088 Surprised Mask}} (Middle & Lower)
* [[Image:poker.gif]] Poker Face (Middle & Lower)
+
* [[Image:poker.png]] {{item |id=5087 Poker Face}} (Middle & Lower)
* [[Image:goblin.gif]] Goblin Mask (Middle & Lower)
+
* [[Image:goblin.png]] {{item |id=2297 Goblin Mask}} (Middle & Lower)
* [[Image:goblinleader.gif]] Goblin Leader Mask (Middle & Lower)
+
* [[Image:goblinleader.png]] {{item |id=5090 Goblin Leader Mask}} (Middle & Lower)
* [[Image:scream.gif]] Mr. Scream (Middle & Lower)
+
* [[Image:scream.png]] {{item |id=2288 Mr. Scream}} (Middle & Lower)
* [[Image:2281 Opera Masque.png]] Opera Masque (Middle & Lower)
+
* [[Image:2281 Opera Masque.png]] {{item |id=2281 Opera Masque}} (Middle & Lower)
* [[Image:5043 Opera Phantom Mask.png]] Opera Phantom Mask
+
* [[Image:5043 Opera Phantom Mask.png]] {{item |id=5043 Opera Phantom Mask}}
* [[Image:angled.gif]] Angled Glasses
+
* [[Image:angled.png]] {{item |id=2276 Angled Glasses}}
* [[Image:mini.gif]] Mini Glasses  
+
* [[Image:mini.png]] {{item |id=2260 Mini Glasses}}
  
 
''Several Million to work with''
 
''Several Million to work with''
* [[Image:5086 Alarm Mask.png]] Alarm Mask
+
* [[Image:5086 Alarm Mask.png]] {{item |id=5086 Alarm Mask}}
* [[Image:blinker.gif]] Blinder
+
* [[Image:blinker.png]] {{item |id=2295 Blinker}}
* [[Image:darkblinker.gif]] Dark Blinker
+
* [[Image:darkblinker.png]] {{item |id=5104 Dark Blinder}}
  
 
''Zeny is no object''
 
''Zeny is no object''
* [[Image:2202 Sunglasses.png]] Sunglasses [1], compound with any aforementioned cards, Carat will not get its SP bonus
+
* [[Image:2202 Sunglasses.png]] {{item |id=2202 Sunglasses <nowiki>[1]</nowiki>}}, compound with any aforementioned cards, {{item |id=4288 Carat Card}} will not get its SP bonus
* [[Image:smallribbons.gif]] Small Ribbons  
+
* {{Item List |id=18507 |item=Elven Ears [1] |simple=yes}}, compound with any aforementioned cards, {{item |id=4288 Carat Card}} will not get its SP bonus
 +
* [[Image:smallribbons.png]] {{item |id=5085 Small Ribbons}}
 +
 
  
  
Line 223: Line 171:
  
 
''All price ranges''
 
''All price ranges''
* [[Image:cigarette.gif]] Cigarette
+
* {{Item List |id=5574 |item=Well-Chewed Pencil |simple=yes}}
* [[Image:pipe.gif]] Pipe
+
* [[Image:cigarette.png]] {{item |id=2267 Cigarette}}
* [[Image:rleaf.gif]] Romantic Leaf
+
* [[Image:pipe.png]] {{item |id=2268 Pipe}}
* [[Image:2269 Romantic Flower.png]] Romantic Flower  
+
* [[Image:rleaf.png]] {{item |id=2270 Romantic Leaf}}
 +
* [[Image:2269 Romantic Flower.png]] {{item |id=2269 Romantic Flower}}
  
  
Line 232: Line 181:
  
 
''New Player to 500,000z''
 
''New Player to 500,000z''
* [[Image:2322 Silk Robe.png]] Silk Robe [1], compound with Baby Desert Wolf card
+
* [[Image:2322 Silk Robe.png]] {{item |id=2322 Silk Robe <nowiki>[1]</nowiki>}}, compound with {{item |id=4023 Baby Desert Wolf Card}}
* [[Image:2326_Saint's_Robe.png]] Saint's Robe [1], compound with same card^  
+
* [[Image:2326_Saint's_Robe.png]] {{item |id=2326 Saint's Robe <nowiki>[1]</nowiki>}}, compound with same card^  
  
 
''Several Million to work with''
 
''Several Million to work with''
* [[Image:2322 Silk Robe.png]] +7 Silk Robe [1], compound with Pupa Card or Roda Frog card
+
* [[Image:2322 Silk Robe.png]] +7 {{item |id=2322 Silk Robe <nowiki>[1]</nowiki>}}, compound with {{item |id=4003 Pupa Card}} or {{item |id=4014 Roda Frog Card}}
* [[Image:2326_Saint's_Robe.png]] +7 Saint's Robe [1], compound with same cards^  
+
* [[Image:2326_Saint's_Robe.png]] +7 {{item |id=2326 Saint's Robe <nowiki>[1]</nowiki>}}, compound with same cards^  
  
 
''Zeny is no object''
 
''Zeny is no object''
* [[Image:2322 Silk Robe.png]] +9 Silk Robe [1], compound with Apocalipse card
+
* [[Image:2322 Silk Robe.png]] +9 {{item |id=2322 Silk Robe <nowiki>[1]</nowiki>}}, compound with {{item |id=4242 Apocalipse Card}}
* [[Image:2326_Saint's_Robe.png]] +9 Saint's Robe [1], compound with same card^  
+
* [[Image:2326_Saint's_Robe.png]] +9 {{item |id=2326 Saint's Robe <nowiki>[1]</nowiki>}}, compound with same card^  
  
  
Line 247: Line 196:
  
 
''New Player to 500,000z''
 
''New Player to 500,000z''
* [[Image:mace.gif]] Mace [3]
+
* [[Image:mace.png]] {{item |id=1504 Mace <nowiki>[3]</nowiki>}}
* [[Image:arcwand.gif]] Arc Wand [2], compound with Fabre cards
+
* [[Image:arcwand.png]] {{item |id=1611 Arc Wand <nowiki>[2]</nowiki>}}, compound with {{item |id=4002 Fabre Cards}}
* [[Image:survivor.gif]] Survivor's Rod (INT version)
+
* [[Image:survivor.png]] {{item |id=1619 Survivor's Rod}} (INT version)
* [[Image:ebw.gif]] Evil Bone Wand
+
* [[Image:ebw.png]] {{item |id=1615 Evil Bone Wand}}
* [[Image:occult.gif]] Wand of Occult  
+
* [[Image:occult.png]] {{item |id=1614 Wand of Occult}}
  
 
''Several million to work with''
 
''Several million to work with''
* [[Image:survivor.gif]] Survivor's Rod [1] (INT version), compound with Fabre card
+
* [[Image:survivor.png]] {{item |id=1620 Survivor's Rod <nowiki>[1]</nowiki>}} (INT version), compound with {{item |id=4002 Fabre Card}}
 +
* [[Image:healingstaff.png]] {{item |id=1625 Healing Staff <nowiki>[1]</nowiki>}} (an Overupgraded One)
  
 
''Zeny is no object''
 
''Zeny is no object''
* [[Image:longmace.gif]] Long Mace  
+
* [[Image:longmace.png]] {{item |id=1525 Long Mace}}
  
  
Line 264: Line 214:
  
 
''New Player to 500,000z''
 
''New Player to 500,000z''
* [[Image:2104 Buckler.png]] Buckler [1], compound with Thief Bug Egg card
+
* [[Image:2104 Buckler.png]] {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4012 Thief Bug Egg Card}}
* [[Image:2104 Buckler.png]] Buckler [1], compound with Orc Warrior card
+
* [[Image:2104 Buckler.png]] {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4066 Orc Warrior Card}}
  
 
''Several million to work with''
 
''Several million to work with''
* [[Image:2104 Buckler.png]] +4 Buckler [1], compound with Thara Frog card
+
* [[Image:2104 Buckler.png]] +4 {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4058 Thara Frog Card}}
* [[Image:2104 Buckler.png]] +4 Buckler [1], compound with Bigfoot card
+
* [[Image:2104 Buckler.png]] +4 {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4074 Bigfoot Card}}
* [[Image:2104 Buckler.png]] +4 Buckler [1], compound with Sky Petite card
+
* [[Image:2104 Buckler.png]] +4 {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4120 Sky Petite Card}}
* [[Image:2104 Buckler.png]] +4 Buckler [1], compound with Rafflesia card
+
* [[Image:2104 Buckler.png]] +4 {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4083 Rafflesia Card}}
  
 
''Zeny is no object''
 
''Zeny is no object''
* [[Image:2104 Buckler.png]] +4-+9 Buckler [1], compound with Khalitzberg card
+
* [[Image:2104 Buckler.png]] +4-+9 {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4136 Khalitzberg Card}}
* [[Image:2104 Buckler.png]] +4-+9 Buckler [1], compound with Penomena card
+
* [[Image:2104 Buckler.png]] +4-+9 {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4314 Penomena Card}}
* [[Image:2104 Buckler.png]] +8-+9 Buckler [1], compound with Executioner card
+
* [[Image:2104 Buckler.png]] +8-+9 {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4250 Executioner Card}}
* [[Image:2104 Buckler.png]] +8-+9 Buckler [1], compound with Ogretooth card
+
* [[Image:2104 Buckler.png]] +8-+9 {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4254 Ogretooth Card}}
* [[Image:2104 Buckler.png]] +8-+9 Buckler [1], compound with Mysteltainn card
+
* [[Image:2104 Buckler.png]] +8-+9 {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4207 Mysteltainn Card}}
 +
* [[Image:2104 Buckler.png]] +8-+9 {{item |id=2104 Buckler <nowiki>[1]</nowiki>}}, compound with {{item |id=4253 Alice Card}}
  
  
Line 284: Line 235:
  
 
''New Player to 500,000z''
 
''New Player to 500,000z''
* [[Image:2508 Ragamuffin Manteau.png]] Ragamuffin Manteau  
+
* [[Image:2508 Ragamuffin Manteau.png]] {{item |id=2508 Ragamuffin Manteau}}
  
 
''Several million to work with''
 
''Several million to work with''
* [[Image:2504 Muffler.png]] +4 Muffler [1], compound with Frilldora card
+
* [[Image:2504 Muffler.png]] +4 {{item |id=2504 Muffler <nowiki>[1]</nowiki>}}, compound with {{item |id=4088 Frilldora Card}}
* [[Image:2504 Muffler.png]] +4 Muffler [1], compound with Raydric card
+
* [[Image:2504 Muffler.png]] +4 {{item |id=2504 Muffler <nowiki>[1]</nowiki>}}, compound with {{item |id=4133 Raydric Card}}
  
 
''Zeny is no object''
 
''Zeny is no object''
* [[Image:2513 Heavenly Maiden Robe.png]] +7 Heavenly Maiden Robe, compound with Raydric card
+
* [[Image:2513 Heavenly Maiden Robe.png]] +7 {{item |id=2513 Heavenly Maiden Robe <nowiki>[1]</nowiki>}}, compound with {{item |id=4133 Raydric Card}}
  
  
Line 297: Line 248:
  
 
''New Player to 500,000z''
 
''New Player to 500,000z''
* [[Image:2402 Sandals.png]] Sandals [1], compound with Freezer, Sohee, or Eggyra card
+
* [[Image:2402 Sandals.png]] {{item |id=2402 Sandals <nowiki>[1]</nowiki>}}, compound with {{item |id=4319 Freezer Card}}, {{item |id=4100 Sohee Card}}, or {{item |id=4070 Eggyra Card}}
  
 
''Several million to work with''
 
''Several million to work with''
* [[Image:2404 Shoes.png]] +7 Shoes [1], compound with Eggyra or Verit card
+
* [[Image:2404 Shoes.png]] +7 {{item |id=2404 Shoes <nowiki>[1]</nowiki>}}, compound with {{item |id=4070 Eggyra Card}} or {{item |id=4107 Verit Card}} or {{item |id=4381 Green Ferus Card}}
  
 
''Zeny is no object''
 
''Zeny is no object''
* [[Image:2404 Shoes.png]] +9 Shoes [1], compound with Firelock card
+
* [[Image:2404 Shoes.png]] +9 {{item |id=2404 Shoes <nowiki>[1]</nowiki>}}, compound with {{item |id=4160 Firelock Soldier Card}}
  
  
Line 309: Line 260:
  
 
''New Player to 500,000z''
 
''New Player to 500,000z''
* [[Image:2627 Belt.png]] Belt [1], compound with Muka or Spore card
+
* [[Image:2627 Belt.png]] {{item |id=2627 Belt <nowiki>[1]</nowiki>}}, compound with {{item |id=4036 Muka Card}} or {{item |id=4022 Spore Card}}
* [[Image:2617 Celebrant's Mitten.png]] Celebrant's Mitten
+
* [[Image:2617 Celebrant's Mitten.png]] {{item |id=2617 Celebrant's Mitten}}
* [[Image:2602 Earring.png]] Earring
+
* [[Image:2602 Earring.png]] {{item |id=2602 Earring}}
* [[Image:2603 Necklace.png]] Necklace  
+
* [[Image:2603 Necklace.png]] {{item |id=2603 Necklace}}
  
 
''Several million to work with''
 
''Several million to work with''
* [[Image:2607 Clip.png]] Clip [1], compound with Alligator card
+
* [[Image:2607 Clip.png]] {{item |id=2607 Clip <nowiki>[1]</nowiki>}}, compound with {{item |id=4252 Alligator Card}}
  
 
''Zeny is no object''
 
''Zeny is no object''
* [[Image:2615 Safety Ring.png]] Safety Ring
+
* [[Image:2615 Safety Ring.png]] {{item |id=2615 Safety Ring}}
  
==== Leveling Spots ====
+
== Class Data ==
This is a very general guide, the actual levels spent at the places depend greatly on equipment, whether the person has friends helping (and their levels/equipment), and how experienced the person is with playing the Acolyte class and RO in general.
 
  
* Lv 1-12: Leveling as a novice. Stick to low level monsters like Porings, Pupas, and Roda Frogs. If being tanked then try Poporings.  
+
=== Skills ===
 +
''See [[Priest#Skills|Priest Skills]] or [[Monk#Skills|Monk Skills]] for second class skills.''
  
* Lv 12-30: The first few jobs as an Acolyte will be on the same monsters killed as a novice, or one can also move to Payon Caves instead of killing Poporings. Unless the Acolyte has good SP/INT gear or friends then their SP will run out fast when heal bombing, so they have to make sure that they have an equip like a Mace to defend themselves while regenerating HP and SP.  
+
{| class="wikitablec sortable"
 +
|-
 +
! Skill !! Description !! Levels !! Type
 +
|-
 +
| {{Skill List|skill=Angelus}}
 +
|| Increase VIT DEF of the user and all party members nearby for {{gr|5|50}}% for {{gr|30|300}} seconds. || 10
 +
|style="background:#ccffff"| Supportive
 +
|-
 +
| {{Skill List|skill=Aqua Benedicta}}
 +
|| Create 1 {{Item|id=523 Holy Water}} while standing in shallow water. Each use consumes an {{Item|id=713 Empty Bottle}}. || 1
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Blessing}}
 +
|| For {{gr|60|240}} seconds, increase a target's [[STR]], [[DEX]] and [[INT]] by {{gr|1|10}}. When used on [[Undead]] or [[Demon]]s, reduces their [[DEX]] and [[INT]] by 50%. || 10
 +
|style="background:#ccffff"| Supportive
 +
|-
 +
| {{Skill List|skill=Cure}}
 +
|| Cures a target from Silence, Blind and Chaos statuses. || 1
 +
|style="background:#ccffff"| Supportive
 +
|-
 +
| {{Skill List|skill=Decrease AGI}}
 +
|| Attempts to lower a target's [[AGI]] by {{gr|3|12}} with {{gr|42|60}}% chance of success. ({{gr|30|120}} seconds vs. monsters, {{gr|20|65}} seconds vs. players) || 10
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Demon Bane}}
 +
|| Increases attack against against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10
 +
|style="background:#cccccc"| Passive
 +
|-
 +
| {{Skill List|skill=Divine Protection}}
 +
|| Increases VIT defense against [[Demon]]s and [[Undead]] monsters by {{gr|3|30}}. || 10
 +
|style="background:#cccccc"| Passive
 +
|-
 +
| {{Skill List|skill=Heal}}
 +
|| Restore a target's [[HP]], or damage [[Undead]] targets. (Base factor {{gr|12|84}}) || 10
 +
|style="background:#ccffff"| Supportive
 +
|-
 +
| {{Skill List|skill=Increase AGI}}
 +
|| For {{gr|60|240}} seconds, increase target's [[AGI]] by {{gr|3|12}}. || 10
 +
|style="background:#ccffff"| Supportive
 +
|-
 +
| {{Skill List|skill=Pneuma}}
 +
|| Protects a 3×3 area from incoming ranged attacks. || 1
 +
|style="background:#ccffff"| Supportive
 +
|-
 +
| {{Skill List|skill=Ruwach}}
 +
|| Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. || 1
 +
|style="background:#ffcccc"| Offensive
 +
|-
 +
| {{Skill List|skill=Signum Crusis}}
 +
|| Decrease [[Undead]]-element and [[Demon]] monsters' [[DEF]] by {{gr|14|50}}% in a wide radius around the user, with {{gr|27|63}}% success chance. || 10
 +
|style="background:#ccffff"| Supportive
 +
|-
 +
| {{Skill List|skill=Teleport}}
 +
|| Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. || 2
 +
|style="background:#ccffff"| Supportive
 +
|-
 +
| {{Skill List|skill=Warp Portal}}
 +
|| Use a {{Item|id=717 Blue Gemstone}} to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. ({{gr|0|3}} memo points, {{gr|10|25}} seconds) || 4
 +
|style="background:#ccffff"| Supportive
 +
|}
  
* Lv 30-40: Here is where one can choose to solo or to jump right into fully supporting a party. The Acolyte can choose to heal bomb monsters in the 2nd and 3rd levels of Payon Caves, or possibly heal bomb at the Glastheim Church Yard, but the Mimics, Hunter Flies, and Dark Lord make this challenging. The easiest thing to do is to find a low level Mage to party with, either at Prontera Argiopes, Louyang Mi Gaos, or Clock Tower or Glastheim Sewer Stings if both party members have good equipment.  
+
====Quest Skills====
 +
{| class="wikitablec"
 +
|-
 +
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
 +
|-
 +
| {{Skill List|skill=Holy Light}}
 +
|| [[Holy]]-element attack that deals 125% MATK damage to a single target. Cancels [[Kyrie Eleison]] on target.|| 1
 +
|style="background:#ffcccc"| Offensive || 30 || [[Acolyte_Skill_Quest#Holy_Light_Quest|Holy Light Quest]]
 +
|}
  
* Lv 40-50: Continue heal bombing at the aforementioned places, and possibly move to Glastheim Prison once you get [[Holy Light]] to kill Zombie Prisoners and Injustices. Also may continue leveling with [[Mage]]s, but try to be at Clock Tower and Stings now unless the party members are all new to RO.
+
=== Job Bonuses ===
 +
The Levels in which one receives a certain bonus
 +
*Not accumulative
 +
*Totals for Job Level 40 and 50 are listed for comparison
 +
{| class="wikitable"
 +
!Stat\Job Level||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25
 +
|-
 +
!STR
 +
|||||||||||||||||||||||||||||||||||||||||||||||||
 +
|-
 +
!AGI
 +
|||||||||||||||||||||||||||||||||||||||||||+1||||||
 +
|-
 +
!VIT
 +
|||||||||||+1||||||||||||||||||||||||||||||||||||||
 +
|-
 +
!INT
 +
|||||||||||||||||||+1||||||||||||||||||||||||||||||
 +
|-
 +
!DEX
 +
|||||||||||||||||||||||||||+1||||||||||||||||||||||
 +
|-
 +
!LUK
 +
|||+1||||||||||||||||||||||||||||||||+2||||||||||||||
 +
|-
 +
!Stat\Job Level||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50
 +
|-
 +
!STR
 +
||+1||||||||||||||||||||||||||||+1||||+2||||||||||||||+3||+3
 +
|-
 +
!AGI
 +
||||||||||||||||||||||||||||||+2||||||||||||||||||||+2
 +
|-
 +
!VIT
 +
||||||||||+2||||||||||||||||||||+2||||||||+3||||||||||||+3
 +
|-
 +
!INT
 +
||||||||||||||||+2||||||||||||||+2||||||||||||+3||||||||+3
 +
|-
 +
!DEX
 +
||||||||||||||||||||||+2||||||||+2||||||||||||+3||||||||+3
 +
|-
 +
!LUK
 +
|||||||||||||||||||||||||+3||||+3||||||||||||||||||||+4
 +
|-
 +
|}
  
* Lv 50-65: Again mostly the same places, try to only party now as soloing gets pretty slow and dull. May want to step it up a bit and find a newly changed [[Wizard]] to level with at Prison instead since they can mob. Or a low level [[Dancer]]/[[Bard]] to go to Stings with since they'll kill much more efficiently than a [[Mage]]. Also, if the Acolyte has very good equipment they can consider partying with a [[Grand Cross]] [[Crusader]] at Glastheim Chivalry.
+
=== ASPD ===
 
+
{| class="wikitable"
=== Support - Turning Priest - WoE ===
+
!Weapon||Base ASPD||Base Delay
====Stats====
+
|-
Can be the same as support PVM, if one wants to get lower VIT in order to protect against skills that pierce defense then they should vary their amounts of VIT and DEX.
+
|Unarmed||160.1  
 
+
|-
Starting stats
+
|Mace||140.2
 
+
|-
* [[STR]]: 1
+
|Rod||140.2
* [[AGI]]: 1
+
|}
* [[VIT]]: 5
 
* [[INT]]: 9
 
* [[DEX]]: 4
 
* [[LUK]]: 9
 
 
 
Rough stats before Priest job change (bonuses not included). This will likely be around base level 65, possibly lower if the Acolyte levels on monsters with unusual base/job EXP ratios.
 
 
 
* [[STR]]: 1
 
* [[AGI]]: 1
 
* [[VIT]]: Low, just starting to add
 
* [[INT]]: Very high, but 99 isn't necessary
 
* [[DEX]]: 4
 
* [[LUK]]: 9
 
 
 
====Skills====
 
Can be the exact same as PvM FS, but may consider working [[Decrease AGI]] into build, and possibly not getting [[Angelus]] until [[Priest]] or not at all.
 
 
 
== Tips and Tricks ==
 
* Learn [[battle mode]] before turning Priest. The Acolyte skills probably won't fill up more than one hot key bar, but just getting used to [[battle mode]]'s quirks will make the transition to [[Priest]] much easier.  
 
 
 
* If this is a starting character then one should consider getting [[Warp Portal]] early on as they can make a little extra money warping people to places like Louyang at a lower price than the NPC can (and still make profit since it only costs them 600z for the Blue Gem).
 
  
* Making a high INT Acolyte isn't recommended for people who don't like to help others. If anyone sees an Acolyte sitting in town they will possibly ask them for [[buffs]], heals, and maybe if they have a warp to a certain map. The Acolyte of course don't have to do any of these things for strangers, but keep in mind that the way a person treats others is the treatment they get in return.
+
== See Also ==
 
+
*[[Leveling_Spots#Acolyte|Acolyte Leveling Spots]]
* Acolytes are some of the most frequently [[KS|KSed]] first classes. Unless the person [[KS|KSes]] one repeatedly, try to just shrug it off.
 
 
 
==Alternative names==
 
none
 
  
 
== External Links ==
 
== External Links ==
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]
 
* [http://ro.doddlercon.com/calc/calcx.html General Status Calculator]
 
* [http://rodatazone.simgaming.net/ RO Database]
 
 
  
[[Category:Classes]]
+
{{Navbox Acolyte}}
[[Category:Acolyte]]
+
{{Navbox Classes}}

Latest revision as of 01:02, 2 June 2021

Acolyte
Acolyte.png
Job Base: Novice
Job Type: First
Changes At: Prontera Church
Number of Skills: 14
Total Skill Points: 81
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+3 +2 +3 +3 +3 +4


Overview

Living a life serving the Church, he/she sets out to join the adventurers recruited by King Tristan 3rd, in hope of finding new powers from within him/herself.

He/she sets out on the journey after getting permission from the head of the Church. Following teachings, he/she does not use weapons that can hurt others. Instead,

he/she is a supporter that uses skills when used on others, increases their fighting abilities and heals them as well.

Jobchange Guide

Acolyte
Requirements
Base Level: None
Job Level: 10
Job Class: Novice
Rewards
Quest Reward(s): Jobchange to Acolyte

1. Go to the Prontera Church (234,314) in the northeastern corner of Prontera. Go to the room to the right hand side and talk to the Priest NPC. He will ask you to go meet one of the following NPCs:

  • Note: Once you talk to the Ascetic, you will be saved at their location. This means that if you die or use a Butterfly Wing, you will return to the NPC's spot instead of your previous save point.

2a. Mother Marthilda in Morroc: With the Episode 12 patch, this is no longer an easy NPC to reach. The easiest way to get to this Ascetic is to use the Kafra teleport service to go to Morroc, and go out the exit to the north. You will then be on Sograt Desert 07. The NPC is located in the northwestern corner of the map (41, 355). To return to Prontera, use the Kafra teleport service again, or you will have to attempt to cross the dangerous Dimensional Gorge map between Morroc and Prontera.

2b. Father Yosuke in East Geffen: Use the Kafra teleport service to warp to Geffen and walk 2 maps to the East to locate the NPC on Prontera Field 00. It is also possible to reach this NPC by traveling 1 map West, 1 map North, and 1 map West from Prontera. The NPC is located in the center of the map (208,218).

2c. Father Rubalkabara in East Prontera: The Ascetic to the East of Prontera is located in the northeastern corner of Prontera Field 03. This quest is actually one of the hardest of the three choices due to the Mandragora map (Prontera Field 02) you must pass through. Try not to hit any of the Yoyos. They will kill most Novices. Fly Wing from any Chocos, they will also kill most Novices.

3. Return to the Priest at the Church to change into an Acolyte.



Builds

See Priest Builds or Monk Builds for build strategies.

  • Learn Battle Mode before turning Priest. The Acolyte skills probably won't fill up more than one hot key bar, but just getting used to battle mode's quirks will make the transition to Priest much easier.
  • If this is a starting character then one should consider getting Warp Portal early on as they can make a little extra money warping people to places like Louyang at a lower price than the NPC can (and still make profit since it only costs them 600z for the Blue Gem).
  • Making a high INT Acolyte isn't recommended for people who don't like to help others. If anyone sees an Acolyte sitting in town they will possibly ask them for buffs, heals, and maybe if they have a warp to a certain map. The Acolyte of course don't have to do any of these things for strangers, but keep in mind that the way a person treats others is the treatment they get in return.


Support Priest (WoE)

Stats

Can be the same as support PVM, if one wants to get lower VIT in order to protect against skills that pierce defense then they should vary their amounts of VIT and DEX.

Starting stats

Rough stats before Priest job change (bonuses not included). This will likely be around base level 65, possibly lower if the Acolyte levels on monsters with unusual base/job EXP ratios.

  • STR: 1
  • AGI: 1
  • VIT: Low, just starting to add
  • INT: Very high, but 99 isn't necessary
  • DEX: 4
  • LUK: 9

Skills

Can be the exact same as PvM FS, but may consider working Decrease AGI into build, and possibly not getting Angelus until Priest or not at all.

Support Priest (PVM)

Stats

Starting stats


Rough stats before Priest job change (bonuses not included). This will likely be around base level 65, possibly lower if one levels on monsters with unusual base/job EXP ratios.


Skills at job 50 (any FS PvM Acolyte not intending to go the entire 50 jobs should not bother making one at all, they can't hold a candle to job 50 Acolytes). These skills can be gotten in any order (outside of the prerequisites), but this is one common way. The number after the skill name indicates how many points to put into it, not necessarily the level to take the skill to.

Skills

Also note that not all of these skills are a requirement for all PvM FS Acolytes, some people have different playing styles, but almost all of them are used as other Acolyte skill prerequisites, Priest skill prerequisites (these will be noted) or are just extremely useful.


Two skills that no two Acolytes turning Support Priest will ever agree on are Cure and Decrease AGI. One should do their research before choosing to get or not get either, as both options have pros and cons. If the Acolyte doesn't get Cure or Decrease AGI then they'll be putting those points into Angelus.

Stats

Equipment

Headgear - Upper

New Player to 500,000z

Several million zeny to work with

Zeny is no object


Headgear - Middle

New Player to 500,000z

Several Million to work with

Zeny is no object


Headgear - Lower

All price ranges


Armor

New Player to 500,000z

Several Million to work with

Zeny is no object


Weapon

New Player to 500,000z

Several million to work with

Zeny is no object


Shield (will eventually need a nearly complete set of racial bucklers, or a complete set of size bucklers)

New Player to 500,000z

Several million to work with

Zeny is no object


Garment

New Player to 500,000z

Several million to work with

Zeny is no object


Foot Gear

New Player to 500,000z

Several million to work with

Zeny is no object


Accessory

New Player to 500,000z

Several million to work with

Zeny is no object

Class Data

Skills

See Priest Skills or Monk Skills for second class skills.

Skill Description Levels Type
Angelus.png Angelus
Increase VIT DEF of the user and all party members nearby for 5~50% for 30~300 seconds. 10 Supportive
Aqua Benedicta.png Aqua Benedicta
Create 1 Holy Water while standing in shallow water. Each use consumes an Empty Bottle. 1 Active
Blessing.png Blessing
For 60~240 seconds, increase a target's STR, DEX and INT by 1~10. When used on Undead or Demons, reduces their DEX and INT by 50%. 10 Supportive
Cure.png Cure
Cures a target from Silence, Blind and Chaos statuses. 1 Supportive
Decrease AGI.png Decrease AGI
Attempts to lower a target's AGI by 3~12 with 42~60% chance of success. (30~120 seconds vs. monsters, 20~65 seconds vs. players) 10 Active
Demon Bane.png Demon Bane
Increases attack against against Demons and Undead monsters by 3~30. 10 Passive
Divine Protection.png Divine Protection
Increases VIT defense against Demons and Undead monsters by 3~30. 10 Passive
Heal.png Heal
Restore a target's HP, or damage Undead targets. (Base factor 12~84) 10 Supportive
Increase AGI.png Increase AGI
For 60~240 seconds, increase target's AGI by 3~12. 10 Supportive
Pneuma.png Pneuma
Protects a 3×3 area from incoming ranged attacks. 1 Supportive
Ruwach.png Ruwach
Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. 1 Offensive
Signum Crusis.png Signum Crusis
Decrease Undead-element and Demon monsters' DEF by 14~50% in a wide radius around the user, with 27~63% success chance. 10 Supportive
Teleport.png Teleport
Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. 2 Supportive
Warp Portal.png Warp Portal
Use a Blue Gemstone to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. (0~3 memo points, 10~25 seconds) 4 Supportive

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Holy Light.png Holy Light
Holy-element attack that deals 125% MATK damage to a single target. Cancels Kyrie Eleison on target. 1 Offensive 30 Holy Light Quest

Job Bonuses

The Levels in which one receives a certain bonus

  • Not accumulative
  • Totals for Job Level 40 and 50 are listed for comparison
Stat\Job Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
STR
AGI +1
VIT +1
INT +1
DEX +1
LUK +1 +2
Stat\Job Level 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50
STR +1 +1 +2 +3 +3
AGI +2 +2
VIT +2 +2 +3 +3
INT +2 +2 +3 +3
DEX +2 +2 +3 +3
LUK +3 +3 +4

ASPD

Weapon Base ASPD Base Delay
Unarmed 160.1
Mace 140.2
Rod 140.2

See Also

External Links

Acolyte
Skills Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Quests Acolyte Job Change Guide • Acolyte Skill Quest • Acolyte Training Quest
Weapons Mace • Rod
Classes of Ragnarok Online
Novice Class Novice • High Novice • Super Novice
First Class Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief
Second Class Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue
Transcendent Second Class High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker
Expanded Class Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker